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I wish there were more games like this. It’s such a simple premise but so satisfyingly difficult after each level. And it even has a bit of randomish failure which makes for even more challenge.
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If you buy the adorable monochrome console called the "Playdate" https://play.date it comes with a bunch of games included, including a cute elevator game where you help penguins to different floors while controlling the elevators yourself using the crank: https://play.date/games/flipper-lifter/
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I had the idea to build something like it but for traffic lights. Never got around to actually do it. I have a feeling it probably exists.
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That's the guy who created Infiniminer, which was essentially 3D multiplayer Motherlode (a game everyone was playing at school lunch and I never figured out why) and inspired Minecraft.
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at a quick glance, it reminds me of "the farmer was replaced", if you havent seen/heard of that one
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https://store.steampowered.com/app/2060160/The_Farmer_Was_Re...

I remember this one, it deserves all sorts of praise

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and its sequel is also worth a mention https://store.steampowered.com/app/792100/7_Billion_Humans/

but imo, unlike farmer, these games reaaaaly lack the ability to make functions/subroutines

manually doing all the goto loops becomes tiring

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looks very well made, but I still prefer https://en.wikipedia.org/wiki/Elevator_Action !
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This is great, but to me, the definitive elevator scheduling game was SimTower.
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Sid Meier's Elevator Manager was such a great game... so much nostalgia.
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Yoot Saito, actually, although it does really feel like a Sid Meier or a Will Wright game.
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I always come back to this game whenever I'm at a hotel for a conference waiting for the elevator.
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Omg! <3
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Wow, I just came here to comment that I've always wondered if a game where you have to program an elevator scheduler would be any fun. I thought surely no-one's thought to make that before, too! Glad to be proven wrong.
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