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I’m building a video game for our abernic device with my son (no game engine experience, just vibing the game engine ourselves). We’re having a blast. We play up to our progress right before bedtime stories.

The other day I refused to fire it up for him and he had a full meltdown. I told my wife I had never seen product market fit like that before.

It is a little harder with something like a game to maintain motivation and go for perfection when you know your audience is an audience of one but it’s also a relief to just worry about the things he cares about (trains and firetrucks).

I also miss there being something intellectually challenging to a side project but that probably means I just need to learn a real game engine after this.

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Similarly, I have giant list of ideas from the last 15 years that I’m now easily able to try or build out in ways I couldn’t before
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