For C++ ABIs, there are really only 2.5 major ABIs: the MSVC ABI, used by MSVC and clang wanting to be compatible with MSVC, and the Itanium ABI, used for everything else. There are some slight variants on the Itanium ABI which makes the ".5": ARM uses a different layout for exception handling tables, and there are some flags you can set to use a more compressed vtable layout (32-bit offsets instead of 64-bit pointers). (There are other older ABIs, but either companies stopped making a C++ compiler or they switched to Itanium.)
Windows COM APIs (which isn't part of the kernel, they're still userspace libraries) rely on an IDL which is meant to be directly compatible with the C++ vtable. That said, they also use a restricted subset of C++ that all of the ABIs are going to agree on for vtable layout--if you don't overload any functions, and you don't have any virtual inheritance, there's pretty much only one possible sane vtable layout, and everyone does that.
That used to be the case anyway. It's possible they binned the C support in the switch to 64-bit. I haven't looked since.