In the simplest possible case, a distributed addition of floating point numbers is not deterministic if you don't specify the order of the addition operations. If floats are added in a first-come first-serve fashion (the simplest implementation of a reduction operation) you already lose determinism. These could be activations from multiple experts, but it could also be adding chunks of a matrix operation that uses multiple CUDA cores.
If you manage to achieve determinism in temperature zero, it is possible to extend it to determinism at higher temperatures, because at that point you only have to keep the pseudo-random-number generator state in sync across parallel instances and this problem has been solved.