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Hop.earth – OpenStreetMap based car racing game

(hop.earth)

It’s very easy to vibe code cool three.js OSM things.

Here’s a little N64 style cozy flight sim I’m working on:

https://seattle64.benjasmin.chatgpt.site/

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Nice! I flew by my childhood home a few times. My request would be to let it fly slower. I wanted to look around but passed by everything too quickly.
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Amazing - I was just working on something like this in Godot for my kids. Would love to collaborate.
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Also making this for my son! I'll add an in-game write up with a prompt guide; it took a lot of guidance and taste to get it to this point, and a few billion tokens.
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That's pretty neat. Was fun seeing Seattle rendered this way
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This is super cool!
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I’ve seen a few attempts at making procedural racing games based on street map data from Google Maps and other sources [1] [2], but because the maps are often imprecise from a collision standpoint, the results can tend to be pretty janky.

Unfortunately I can't really give any meaningful feedback on this game because every time I try to start a race, it just shows a character parachuting down...

[1] - https://github.com/gre-42/MGame

[2] - https://steamcommunity.com/app/2599450

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The next level of this is Ukraine street maps where you run virtual war campaigns on real streets using drones.
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It seems that the link points to a shared map that is being flooded by visitors, so opening the link is a sensory nightmare. Plus probably triggers some bugs due to the server overload. Visiting the frontpage and creating an empty race result in a still buggy but less buggy experience to at least understand what in the world is this.
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Buggy to the level of unusable.
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Where's the car? "F" does nothing. And I can't find any vehicle.
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It's very buggy. A full reload helps. Don't press too many buttons until you land. Then press F until the car appears. only enter when it stops. That's my experience with it
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I didn't find the buggy.
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Hold `B`
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I'm so primed to enjoy this from what I can tell, but sadly too buggy to use.
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Too much "vibe" in the code.
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Reminds me of those old multiplayer Shockwave games where there was nothing to do but you'd just hang out.
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Dysfunctional vibeslop
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Feels like a single shot from an AI agent, pretty horrible and buggy
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Cool idea, but please make it better!
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Cursed buggy mess
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f's in chat
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the link should go to the base url, not an overloaded server: https://hop.earth
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I wanted a nice mountain route on start :-)
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Interesting idea that seems FUBAR.
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buggy but fun
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Prime example why not everyone should make games
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