You should rephrase this as just "Install Quake on Steam, but then" for newcomers who need this advice to be able to understand it.
Ironwail issue for Dawn of the Machine support: https://github.com/andrei-drexler/ironwail/issues/550
And the new update to the KEX Remaster would't even launch for me; just crashes immediately with a “see CRASHLOG.TXT” message. I had to add `+r_rhirenderfamily "d3d11" +d3d11_compileShaders 1` to my Steam launch options, and it plays but with lots of texture glitching. This is on Intel 11th-gen integrated (Framework Laptop 12).
I remember Quake, WinQuake, then QuakeWorld for online play, then GLQuake and GLQuakeWorld. Squake on linux showed up in there at some point (non-X11 linux version). Sometime later IIRC there was dquake... which google tells me was a PSP version but I swear there was a sorta "improved GLQuake" engine called dquake at some point, with various other ‘enhanced’ engines trickling out in the early 00s…
And of course not forgetting novelty versions like 'ttyquake'.
But all these are ancient history now! I'm surprised and amazed at the continued evolution.