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I've reverse engineered multiple classic games and turned them into popular, browser-based MMO-like experiences.

I'm also creating a free platform that replaces extremely out-of-date software, some of it only available with mutli-million dollar contracts, to help medical physics professionals with cutting-edge radiotherapy devices used to treat cancer.

https://brynnbateman.com/ for a list of projects

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Time to make creative software for linux that can replace adobe for Video/photo editing :P
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An MMO of Full Throttle would be amazing!
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It'd be interesting to see what someone could do to turn a 90s era adventure game into an MMO! I never played the game myself but I think basically any game dev project that modernizes stuff is really neat.
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5.6 medium is pretty good at implementing moderately complicated things as long as you've done a good job specking out the types and the API contracts and acceptance criteria.

I can pretty easily burn through my weekly quota over several agent coding hours with minimal supervision when tasked with some pretty large but well-planned refactors.

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