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Play the Gameboy version. I bought every single official Tetris version and they all suck in conparison.

Gameboy emulators are now available again in the iOS app store or even as a a web app. Or just play on real hardware.

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I think there's money to be made with both, but there's more money to be made by not maintaining two separate models, so ads win.
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It's not that rare for games to offer a "remove ads" option for a few bucks. That model doesn't require a lot of extra "maintenance".

I think a few bucks for ad-free brings in more money for most developers, but that still pales in comparison to a recurring subscription model (or models where people keep spending in-app on consumables).

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A penetrating observation that feels true. Too bad.
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Oh, the Rubik's Cube app has both actually - the subscription gets rid of the ads you have to watch to get more solves.
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