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I quite happily pay quite a lot for apps. The number I subscribe to is tiny
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No way. Subscriptions make sense for services. This is just a regular app.
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you can don’t listen to us and get 0 dollars from us or listen to us and get some dollars.

I think some dollars is better than 0 dollars.

Don’t overestimate the value of your products, it’s not an essential app. I’ll wait for someone else to vibecode it and release it for free.

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Wrong. I would definitely pay for this and was interested in it precisely because I just bought n iPhone. I spend $500-1000/year on software.

But if there's a free tier I want to try out normal use patterns over the course of a week or a month, and I prefer one-time payments or token purchases to subscriptions. I do the latter only for my IDEs, and still don't like it that much.

My objection was to the free tier only allowing one to export 3 images a month. That seems bizarre to me, since in course of trying something for the first time you might make 5, 10, or 20 images in an hour. If I'm running into a monthly limit in the first few minutes of using a tool, my immediate reaction is that it's something I can live without.

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>I spend $500-1000/year on software.

That's insane. Good for you.

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Nothing in the app is gated from day 1, you get 14 days of unlimited use before the choice of free vs paid is even presented, with no need to sign up for an official "free trial", so you have a good amount of time to make your mind up.

I am also considering a lifetime unlock option.

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Thank you, I think I've seen that from reviews for every paid app I've come across - still, happy to take feedback!
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Nah man I’m not paying a subscription for a camera app that runs locally with zero need for cloud/servers/etc. beyond hosting their core product. I have paid as much as $50 for an app before (Artemis).

After I buy it I am zero burden to them beyond occasional updates, which I have very modest expectations of. They are far more likely to get my money if it’s one time. I can’t imagine paying a subscription for a physical camera, let alone a camera app on hardware I already paid a lot for

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