More importantly, before C++11 every library I worked with had their own incompatible way of managing memory. None of them used smart pointers in the API, it was always raw pointers (or references where possible but often not possible) and their own documented ownership rules. Any single library was simple enough to follow the rules (hint we got it wrong often), but the combination was very complex and sometimes impossible to combine the two different rules.
C++11 changed how most people manage memory. You could get the same effect without, but it was both more complex, and nobody agreed on the same rules.