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> You’re missing the point. Understanding how Unity works fundamentally makes you a better Unity dev.

Writing your own game engine makes you realize that the Unity engine is not really that well written....

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Writing your own game engine makes you realise that no game engine is written well (when it is written to ship a game).
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Except knowing how LLMs work don’t actually provide much understanding for using them. People don’t use LLMs the way we’ve built on most other tons or platforms. It’s more learning Unity hoping to be a better gamer.
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this is just wrong idk why u came to that like obviously it does make u better at using them…
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How so? I’ve been working on DNNs for over a decade. Not sure it helps me in any almost non-trivial way when it comes to using them.
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