The server isn't fast enough and it ends up slowing the game down to 10% speed as a workaround.
Moreover, most of Eve's bottleneck isn't single server speed, it's mostly network IO and database queries and latency. The big TiDi skirnishes in particular are slow due to this.
Python + tests cross compiled to rust has huge benefits for memory footprint and secondly cpu.
It’s allowing me to achieve wonders on a small amount of hardware.
Half joking.