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It just matches real life. What about lmb to shoot? You don't fire a gun on trigger release, you fire it on trigger down. Walking? Would be weird moving only on keyup.
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This raises the question of why real life buttons and virtual buttons behave differently. My unsubstantiated guess is that clicks act on release to give the opportunity to slide off the button to abort, and/or because the button would disappear while pressing if it ex. submits a form.
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Jump is keydown because many games let you adjust your jump height based on how long you hold down space after the jump starts.
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