That’s probably the best idea all day in this project
Usually for me is when you ask it's opinion about part of the code.
I'll be honest with you: this is why we need to take a belt-and-suspenders approach.
I really wonder if they can fix it. Fable 5.1 claims to speak humanese, but we'll see.
I tend to think this wierd limited vocabulary/style they use is an unwanted side effect of all the the RL training, perhaps also of being trained on their own synthetic content over multiple training cycles.