I've gone without a bike computer for the same reasons as not wanting a second device. I used my phone for years in a water proof front frame bag with a transparent cover. Usually for not more than 3 hours at a time. Only on my Pixel 7a did I end up with burn in from the Wahoo Android app's status screen, where "n/a" for not having a power meter ultimately burnt in after about 2 years, at least that's when I noticed it. Now I just go without being able to glance down and see ride stats or directions. More planning or stopping if I reroute is required, but I didn't want to damage the phone... :(
Presumably an app could cycle displayed screens, if that's what you meant by switching modes, to avoid burn in? But I really thought AMOLED was past that when I never saw it on previous phones.
That’s why the head units in my bikepacking groups have screens that double as solar displays. The Coros Dura is probably the most popular one for all day or multi-day trips.
your project does look amazing. sorry that the appstore team is holding things up.
RE: ANT+, a hackrf one and fable was key to the hack.
Not sure I'm 100% on board with the visual style of your interface (some of the metrics look like they'd be nearly impossible to read while riding 30mph down a gravel road) but I'd love to check it out once it's released.
Do you have a way to sign up for release email or updates for your project?
Good luck!
The video preview I linked to only shows the rich maps and instrument modes. There's also a wireframe map view that is higher-contrast and much more practical for your gravel rides: https://i.imgur.com/lZF20Xz.png -- and I am still tuning of course, we can make the map smaller and the characters larger, etc.
Maybe follow @mholt6 on X for updates when I have them... whenever Apple will let me in.
It's interesting and I clicked on the OP, but why? The variable ambient light conditions, refresh rate, etc would seem to favor standard LCD/etc.
Battery capacity isn't much of an issue for a small screen, and weight carried by the bicycle.
That being said, seeing that there are now eink displays capable of 60Hz, I wish they (and projects like this one) could take over in this specific market.
Refresh rate is a solved problem for eInk as well, but it comes with energy tradeoffs and... might still be proprietary. But 60-120 fps eInk exists AFAIK.
E-ink, instead just lets the sun reflect off of it, does want some sort of light in the dark, but, perfectly visible in full-bright/direct sunlight.
1. https://www.panelook.com/ED047TC1_E_Ink_4.7_EPD_parameter_25...
Compared to the full contrast range of the sun lit real world, all displays emitting light function in a very narrow and very dark contrast range. An eInk display does not emit light, so in that environment you have a clear separation between bright and dark.
Even if it had been true, claiming the e-ink has the same or better contrast as LCD is still false. The sun-lit world has higher contrast than any display, yet it does not make e-ink's contrast any good. In fact it makes the low contrast display much worse as you are likely to be looking at much brighter scenes than your bike computer's screen immediately before looking at it and thus having even less ability to distinguish slight brightness variations on the low contrast screen. A transflective TFT display in bike computers also does not emit light, it's still higher contrast in the sun than e-ink.