As pro software, the UI has a learning curve. Many YouTube videos are out of date, or unnecessarily drawn out.
Additionally, as a hobbyist, project settings, color spaces, clipping, etc can be tricky to miss.
I’ve already been using Claude to (1) help me with UI, (2) QA my delivery, and (3) occasional fixes for audio repair; waveform sync (can’t afford time codes).
I make all creative decisions - including most menial ones - myself, I wouldn’t have it any other way; I enjoy the act of creating. I welcome this integration.
I’m sure some users are gonna agentically grade or whatnot. I don’t like it, but I’m also don’t believe in telling other people what they should do with their own work and creative process.
Maybe not entirely handed by AI but when AI starts doing it better than most and in a fraction of the time, for a fraction of the cost, why do you think it wont be at least partly delegated to AI?
the "never" is what gets me here.
1) software doesn't commit suicide like some pilots did.
2) software has superhuman reflexes, processing power and are not affected by emotion.
3) software also will eliminate a whole class of failure modes that caused many crashes in the past like: "I won't seek nearest and safer airport because that will be expensive in fuel costs"
4) software is already landing planes and saving lives in the process: https://youtu.be/XawXSLRCM3o
5) Most part of a comercial flight is already controlled by software anyway. Pilots mostly take off/land and input coordinates and altitudes.
6) push for fully automous aircraft during modern war is going to speed up development and test of the tech.
I think it's a matter of time here too.
If, and that's a big if, a pilot did choose a less safe airport because of monetary cost to his airline, it would be because those are the guidelines of the airline. And those guidelines would obviously be in the software too.
I have no idea what legislation is in place regarding this topic and protecting pilots. But even with really good protections, there's no way that it won't affect your social standing with the higher ups if you divert and cost the company exorbitantly.
So pilots do have to make judgment calls about how much they're willing to risk their lives and the lives of their passengers versus a perceived risk, and worse, this judgment call exists in a weird fuzzy area where they're "allowed" to make the safe bet, but in practice, they will be punished for it.
Software doesn't (generally) have this luxury. It decides whether to land or continue flying based on some defined set of conditions.
It can still decide to risk the lives of the passengers. But that decision has to be approved by the airline, and can't live as an informal "you will lose brownie points with management" sword over the necks of the flight crew.
Unless we start to incorporate LLMs and probabilistic models into autopilots... but no-one would ever do that, right? ....
The process is the point for any passionate creative. And yes, for every passionate creative you have a burned out creative who's trying to make ends meet who will use more AI centric tools because both that creative and the people paying them likely do not care how things look when they're completed, only that they're completed, on-time, and under budget.
However, again, an actual creative wouldn't. Imagine you and I are climbing a mountain: I'm climbing the mountain because I love climbing mountains. Climbing mountains is what I live for. I work full time and hard as hell so I can afford trips to climb mountains. You, on the other hand, have a terminal illness and you know that at the top of this mountain is a plant you can eat that will cure you with no side effects. So we're both doing this thing, but for WILDLY different reasons.
If as we're climbing a helicopter flies up and hovers behind us and the pilot says "hey I'll take you to the top of the mountain if you want!" we're going to have very different responses: you don't care about climbing mountains, and even if you do, you're not on this particular climb to enjoy it; you're here because you need this plant to cure your illness. You'd be crazy to not jump in that helicopter and get what you need to live. However, I'd be equally crazy to do the exact same thing, because climbing the mountain is why I'm here, I live for climbing mountains, and I want to climb this one.
This is what AI people do not get about creatives and why we talk past each other. AI people think creative people make things to have finished works, and that's certainly a part of it, and basically a requirement if you'd like to monetize your creativity. But like, I work in software as my day job and I'm bloody good at it, but I use AI to generate code sometimes because the process of developing software doesn't do nearly the same thing for me as creating art. I love making art, and I'd do it even if it made me no money. And I know that, because I've been doing it my whole life and it's never made me money. I feel depressed if I go too long between making works of art. I get ideas building up inside me and they itch and scratch at my being until I sit down and spend several hours turning said idea into something I can see, but like, if I just put a prompt into an AI image generator, I feel absolutely nothing doing that.
All of that to say: I genuinely do not believe AI will completely replace all of this, for no other reason than only a fraction (sizable though it may be) of creatives will ever want it, let alone use it. The quality of it and arguing about if it can "match" a human creative isn't the point, the humanity is the point. I don't want to look at AI generated art, and so I won't, and I especially do not want to replace my creative output with that of Midjourney. Ever. I don't care how good or cheap it is which is why those arguments just bounce off of me. I'm here to climb a mountain and you're offering me a staircase.
For me, the point of creativity is play, exploration, and experimentation. I've always jumped on new technology and new media because they're the best place to find those.
From what I've seen, a lot of the "it's a process" people are more interested in craft than art.
They're not creating anything unique, novel, or personal. They 'create' like an engineering problem - master this skill, copy this style, reproduce some acceptable and recognisable version of this popular imagery/content/genre.
There's a huge gap between competent craft and work that has a voice and is surprising - no matter how it's made.
People with that original voice are rare, and many aren't afraid of AI.
That's not to say that AI doesn't it make even easier to make uninteresting, unoriginal content. But the 'process' can also be fighting the default output quality to transcend that.
Why not? Personally (although I'm not saying others have to see it this way too), I'd wait until I can see what AI can replace, before believing so, rather than the opposite.
So far, AI isn't able to "set direction" at all in any sensible way, especially for a creative project like TV or movies, the results are just too bad (today). Although it's excellent at "following directions", which is why these new APIs are great and exciting, it lets people who are good at setting direction to leverage these tools to have the direction concretely followed by something, without having to create a group of collaborators.
Until we've seen proven that AI can indeed "set directions" ("have taste"), I think it's fair to assume they're unable to do so in a way that it produces something that humans generally enjoy. And very far from the kind of masterpieces a human can create.
It seems pretty clear that AI capabilities are jagged. There are good reasons to believe based on research and the subjective evaluation of experts who are quite friendly to AI that there are some tasks creative tasks that AI has been really quite good at (totally disrupting stock illustrations) some where it does so much better than typical person, but not nearly as well as well as an expert (song creation) and some where, so far, it pretty much fails, and sees almost no progress even as models get better and better. (long form creative writting). Indeed, writting style sometimes seems to fall backwards with recent releases.
Also, it's subjectively, but commonly held to be true that most of the content created when AI can execute well lack taste, unless the human creating with AI has it. The term "slop" exists and in legible for a reason.
I mean, maybe this is just a question of different people speaking about different time horizons.
But it seems perfectly sensible for someone to say that there is a lot of automation that can happen in the near term, and that they see no reasonable evidence that AI can do interesting or even coherent work this space.
I don't know that shallow accelerationist boosterism (or panicked doomer despair ) that handwaves away the distinctive variations AI performnce is that enlightening.
Watching this next generation closely, because there are just a shitload of red flags starting to crop up that don't seem to be going away.