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> Everyone wants to be paid forever for something they produced once is some kind of a mind virus.

Then make a better chair yourself. Also, I don't see how chair2 needs r&d and incurs hardware costs.

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You haven’t bought the chair, they’ve given it to you for free, but they expect you to pay if you use it in a hugely profitable endeavour.

That is very reasonable.

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A model's weights can be pirated unlike a chair and that is the difference..?
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What does that have to do with the business model?
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Analogy doesn't apply to this case, as you are paying for the chair upfront but not paying for the model weights upfront.
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The only reason my chair manufacturer would be entitled to the proceeds of my success whilst I was in their chair is if I hadn't already paid them for the work they put into making the chair for me. Even then, why would my success with their product have anything to do with how much they can charge me for their labour? What other things work like that outside of the modern tech world?

Seriously, look around you, pick a thing, imagine a world where the price you paid for that thing hinged on your personal individual success with that thing.

edit: to clarify, my point is why can't we pay for the model weights up front for offline models? Why would we continue paying for things we don't want/need anymore, like updates for offline software that does it's job fine?

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>The only reason my chair manufacturer would be entitled to the proceeds of my success whilst I was in their chair is if I hadn't already paid them for the work they put into making the chair for me

Unless you could lease a chair and limit your cost to some finite number (which is higher then upfront cost), because chairs are easy to get by. You could also buy very cheap chairs from China for example and rent them by the hour (or that's what I heard).

The actual reason to why is -- because they can make you do it.

>What other things work like that outside of the modern tech world?

taxes

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If they charged for the weights up front, then your critique would simply reverse.
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What, why?
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> look around you, pick a thing, imagine a world where the price you paid for that thing hinged on your personal individual success with that thing

YCombinator. Unreal Engine. CryEngine. FMOD. Steam, App stores in general. Qt.

+ 90% of enterprise software that charges per seat / user.

You could argue that most of these provide ongoing services, but that will also be the case if you license one of their models commercially, contracts come with strings attached both ways.

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I'm also not downloading a chair, because why would it?
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Exactly, so your analogy is useless.
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A chair manufacturer should be free to offer a service whereby you pay a monthly percentage of your income for the use of a chair.

I don't think many chair-users would opt for it, but I see no reason to ban it. Some services already work this way, like accounting firms that specialise in doing self-employed people's taxes.

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> When I buy I chair

You should, sitting on that chair got you in the zone where you made it rich. /s

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Right, right. Maybe correct posture gave me exact edge over the competition I would have missed otherwise.
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