Edit: to answer your question below, I like both, active and passive listening. But I wouldn't try to optimize for active criteria like details in a passive evironment like a car, so I'd spend more money on fun things like buttkickers instead of high end detail.
Also soundstage can be greatly improved by placing speakers on non factory locations because manufacturers usually prioritize packaging above all else. A tweeter placed at the bottom of the A-pillar near the windshield is the worst possible location and sounds like it was put in a tin can.
Background noise in a car also has a solution, turning up the volume. Plus getting quiet tires.
Ripping the car apart to install sound insulation might void your warranty.
I have a Bose sound system in my car with 11 or 13 speakers (they're everywhere), but the car is so poorly insulated that I have to turn up the volume quite a lot at highway speeds, or even after about ~ 35-40MPH.
On my Toyota it only involved basic removal of interior panels, I can't imagine that affecting warranty or resale
There is a reason premium audio car packages cost over 2000$
I'm not audiophile, but I was prepared to do the same, despite the discomfort and obviously-lower sound quality... but the mic isn't even sufficient for meetings in a public place (e.g. a diner at lunch time), whereas my laptop's builtin mic is. How can they expect us to use these things??
To further this concept, the reason why you tolerate variable quality isn’t just convenience or accessibility. It’s because you can’t carry your setup around, yes, but furthermore you don’t habitually listen to music because you have the best setup. You do it because you love music. In that regard, the user experiences do become interchangeable. Quality music is accessible on every device and you will listen to it with anything if you love music. The user experience enjoyment levels are ultimately similar with most devices for you, purely when it comes to music listening, just because you love music. It’s a consistently good UX for you.
I say all of this as someone who has also wasted money on expensive listening devices (and loves music) and also someone who isn’t like, crazy about the modern Apple UX. They just got earbuds right when it comes to the experience of an Apple ecosystem user.
Every 'pod' type headphones I've used do this. It's odd you admit to only knowing Apple, then use it to support Apple being superior.
I always assumed it was more about the position and size of the microphone.
It's technically not a bandwidth issue, AFAIK, it is a "profile" issue. When listening to audio only you are using a different bluetooth profile than when you are using it for two way mic+speakers.
Try playing some music on your computer and then start a video call. Even before I jump into the meeting, as soon as I hit the Google meet site and it opens up the meeting "camera preview" page, the music quality goes straight into the toilet.
This also happens to my "puck" speaker+mic array that is connected via USB.
Argh. Isn’t this direct evidence that it is not the “Bluetooth profile”? Since it’s directly connected via USB?