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Spaceships (Reverse Asteroid)

(spaceships.treybastian.com)

unlike regular asteroids where you can keep track of your ship bc you only have to follow one object around the screen and you control it it seems like the hardest part of this game is finding the ships. esp. when they star to be multiple shapes. it would lightly break the vibe but making the ships a different color would help a lot.
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I did a "Asteroid as an FPS" a couple months ago, play it here: https://linsomniac.github.io/roidbelt/
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The silly part is that you end up just looking at the radar and playing regular Asteroid anyway
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That’s really cool! Neat cross of the old tank game with the wireframe graphics and asteroids!
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Batttlezone was the tank game.
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it's beautiful, well done!
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Nice. This makes me want to play a number of games as the bad guy.
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agree there are probably a bunch that would be fun. packman, play as a ghost and need to multi task to get all the ghosts in a spot to trap pacman

donkey kong, play as donkey and try to time barrel throws to hit mario

galaga, play as the fleet, control left right of the whole fleet and have the 3-4 different "attacks" you could send out.

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Mr. Don’t? “Centimpede”
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Its a fun game! The only thing I would add is the ability to see the players cry and lose their quarters after you smash their ship.
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Fun twist on the game!

I didn't play for too long, but I just clicked between the ship and asteroids and near-instantly destroyed it, quickly passing the waves I played.

Is there difficulty ramp later on?

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The number of ships increases, and then the speed, and then the accuracy with which they fire. The gravity generator seems slower to recharge, and the asteroids are slower to generate, or that may be subjective.
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Around wave ten, I think the ships can teleport.
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Nicely done. Took a minute to figure out.
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Feature request: support LRUD.
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