.clone() on the other hand is indeed an easy/quick fix for a lot of issues you'd face when learning rust.
Sadly, other things a bit less so - the story for the thin battery-less stdlib + npm-style churn encourages bloat, and the semantics are obsessed with safety at a heavy cost to productivity unless you spam clone() and reference-counting - but then your program becomes slow, kind of negating the advantages, you might as well have written it in C# or something...