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I read that book earlier this year. It made me rethink how we approach problem solving in team environments. I now aspire for code I write to be able to be played with as a child would play with a turtle. I find this lack of being able to play is what makes it hard for software developers to really understand each other’s work.

There’s also a section in that book that briefly talks about agentic modeling in the same way people use LLM’s today. I find it fascinating that this idea was already that old at that time.

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One of my favorite books is Turtles, Termites, and Traffic Jams (https://mitpress.mit.edu/9780262680936/turtles-termites-and-...), basically the thesis of one of his students (and current MIT Media Lab professor) Mitchel Resnick. It's about the educational value of modeling distributed systems with StarLogo.
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I believe it is legally available as a PDF — as far as I remember via the ACM?

Very important book.

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The first line of https://en.wikipedia.org/wiki/Logo_(programming_language) is "Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon." so you are correct but it is nice to mention his co-inventors. I agree about the book. I had to borrow it from a friend, read it quickly and give it back in 1983 so my memories of it are a bit fuzzy.
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