So in practicality, you’re going to want an arbitrary limit on this (the article suggests as much). But if you place a limit on it then you’ve got one implementation of the standard that can decode certain characters and another that can’t. Better to have one standard that puts a hard limit on the number of bytes and another standard that uses more bytes and so on.
- fully-customizable emojis (think of a RPG-like character customization screen)
- heck, why not full jpegs/gifs?
- some unicode programming script (running Doom)
- ?
That said, some very minor (HN-style) nitpick:
> Otherwise for an n byte code unit this is (5n+1) / 8n, that is 5n+1 content bits out of a total of 8n bits from n bytes. We can rewrite this as (5/8) + 1/(8n) which moderately quickly approaches 5/8 = 62.5%. It is nice that this limit is nonzero and does not depend on n.
Isn't a limit by definition no longer dependent on n?
I agree with you that Unicode urgently needs a scripting capability (*), but my plan was to just implement it using invisible tag characters [1] or something like that - but of course writing scripts in a single codepoint is the much more elegant solution.
It also neatly solves the problem of how to write Unicode strings inside scripts inside Unicode strings.
(*) in RFC 04-01-2027
Not until they decide to expand the emoji range, allocate space for all past and future fictional languages, as well as birdsong and dog barks.
Someone at the consortium is rubbing their hands with glee with all the newfound space.
But honestly, cool hack! If you invent a method to encode large numbers into bytes, why limit yourself to 24-bit numbers?
Technically current UTF-8 only goes up to 21 bits (that's the current UNICODE range), for the encoding itself that is an arbitrary limit though, with the 'single lead byte' method of traditional UTF-8 it could go up to 36 bits "payload".
Another related nice property that UTF-8 has: substring search reduces to bytestring substring search. I.e. given two Unicode strings in UTF-8 encoding, you can check if one is a substring of the other by just treating them as bytestrings and checking if one bytestring is a substring of the other bytestring. This is a stronger property than self-synchronization: UTF-8 has it, but UTF-8000 doesn’t.
Nobody needs more than 4.47 trillion characters. (famous last words)
edit: replaced false prophet site with wiki link for the original one and true timecube.com...lost to the sands of ...time.
It's more common for programs that say they support UTF-8 to not really do so at all. It wasn't that long ago that "UTF-8" support was often just single byte, so it was little more than ASCII. Even now it's common for programs to choke on the optional BOM. Yes, it is redundant, congratulations. The spec still explicitly allows it. Three and four byte character support is still not the best, too.
"Single byte UTF-8" is ASCII. That's one of its most important properties.
> Even now it's common for programs to choke on the optional BOM
And they should... BOMs (and especially the hilarious UTF-8 BOM) are strictly a legacy Microsoft/Windows thing and should be abolished along with "extended" 8-bit ASCII encodings and UCS-2/UTF-16 (only UTF-32 makes sense, but should only be used at runtime to allow random access on UNICODE code points, but not for data exchange.
Some day we'll need this when we finally realise we are not alone in the universe. Alien glyphs ftw.
"your first 2 extensions (5 and 6 bytes) were clearly envisioned. the standard (up to 4 bytes) was created to cover the size of unicode. i thought any more description would be a waste of paper. i think your extension from 7 to 8 bytes is a little hoaky. i requires reading the whole string rather than "knowing" the number of follow on bytes. so, i think the only thing new is the 7 byte version.
i appreciate the mail, but i really dont think it is useful. it is like replacing ipv6 with ipv50."
I mean, I can derive from the text that this can encode arbitrarily large integers. So what? What's the point? I also understand that this is for fun.
This is why we need the KISS enforcers.