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The game is amazing, but it is really annoying when you get stuck on a weird timing-based wall-kick game, or robot-bunny minefield, or destruction-derby minigame with unclear instructions.

Somehow I remember those parts more than the fun parts, maybe because I didn't have access to a guide back then.

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SCUMM games always had a "win" key for action sequences, and I remember it would sometimes be mentioned in the manual. (Remember when games came with those? I was one of the sorts of nerds that read them.) Off the top of my head I think it was Alt+G. My first many playthroughs I always used the win button for all the action sequences in Full Throttle. It made the game a lot better back on my original PC I played the game on where it would stutter in the action games and make them hard to win. I still sometimes think the game is better without the action sequences, even if I can normally win them now.

(As I recall even GrimE had a similar or the same combo key. A lot of the complaints about Monkey Combat in EMI I didn't have because after a couple attempts I recall just pushing the win button and moving on.)

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Heh, I know what you mean. I enjoyed the action minigames and figuring out what to do, but some people found them frustrating.

Mostly, what I remember is the outstanding voice acting, and the most memorable intro ever.

Yeah, whenever I think of Maureen I think of two things: asphalt, and trouble...

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