For anyone who might not know, parts of it did forcefully and successfully escape containment. Core Mac Toolbox APIs originally created for Star Trek (like the portable C implementation of QuickDraw 2D) were installed on hundreds of millions of PCs as QTML, which QuickTime for Windows was built on, which was in turn a requirement for iTunes for Windows. QTML on Rhapsody was also the PoC for Carbon for Mac OS X, with ClarisWorks as the guinea pig.
https://archive.computerhistory.org/resources/access/text/20... (see page 28)
But it was never released as an x86 version, not even to developers. And by the time OS X went to Intel they were on a totally different codebase so I expect little if any code survived that.
lmfao
it was a joint venture with novell and caldera employees had exposure to the resources, a year or so after the project fell apart.
> just didn’t think there would be enough copies of it to not get lost very quickly
a lot more people had exposure to it than you'd think. it sounds very interesting to us, but honestly, it was probably pretty obvious to everyone involved that it was a bad idea unless apple was serious about dropping ppc
Edit: Yes, and I was never aware of Novell's part in all of this: https://en.wikipedia.org/wiki/Star_Trek_project#Architecture