There are hardware cheats that are not detectable by KLAC, so it doesn't solve the problem, just improves the situation.
The only way to avoid cheaters is to play with people you trust.
It does not affect "multiplayer" in general, to the contrary, most multiplayer games are not affected (coop games, MMOs, RTS).
| It's nearly impossible to play multiplayer games now without KLAC. The cheating is out of control.
Ofc, cheating is also present with KLAC, its just the next level of the cat and mouse game (Driver exploits, DMA access via PCIe, Network Packet analysis, ...) | Unfortunately this is an ideological hill that many Linux devs are willing to die on
Nonsense. 1. Almost no anticheat is implemented on Linux in the first place. Most "working" anti-cheat solutions for Linux are just a #if Linux doNothing(); #else ... 2. KLAC requires SecureBoot/ChainOfTrust + closed source code running with highest privileges. This does not make sense for any PC, but I dont see why it would be harder to do on Linux than on Windows, Linux just has a smaller install base in general and a lower acceptance rate for KLAC, therefore its not worth it to implement.But why? They're just video games. Why are they important, especially when a lot of them are designed to be addictive.
A lot of people love smoking but that's not important either and it's better to give it up.
When your grandkids ask you what you did with your finite time, is "I pwned noobs" the answer you want to give?