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It is because of things like that that i'm using Android. I feel like one of those boomers having no clue about tech whenever i am handed an iphone: everything feels like a trick, a set of secret gestures and recipes that everybody has mastered but me.

Not criticizing because i can see that many people love Apple products precisely for this reason. Apparently this makes the UX friendly and intuitive. But it didn't click for me.

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Android apps also have the icon-tap-and-hold actions…
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Android is just as bad. But it has one huge advantage: you can install apps on it.
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Can't say I agree - I honestly tried using an iPhone for a few weeks, and I still couldn't reliably get where I wanted, because there's a good chance some input on the way would suddenly result in a totally different effect.

It feels like 80% of the UI has non-obvious overloads. I must have either skipped the tutorial or been too blind to find it, because otherwise these things are anything but intuitive. I've never struggled as much with any Android device, even with exotic manufacturer UIs.

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I got a Pixel 10, installed GrapheneOS. Then Google Play (which is sandboxed). I have 99,9% of all apps and a barebones launcher and some barebones fossify apps. Its pretty good, ugly if you let it but not bad
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