In essence, when you someone joins the counter goes up and another koi will spawn locally.
It’s a bit nerfed from my initial idea to sync the movement of each koi, but I might do that in the future.
It looks like the way I deployed (Railway) it causes `429 Too Many Requests` to be returned, so I’ll definitely have to look into that. But it’s 1:21 AM so tomorrow.
Thank you for letting me know!