Like, their pipeline has been broken for months. No way to contact them. There is a support page for the api, but they close all issues as "the api is working". Well, sure, you accept the street view so the api is technically working, but haven't processed any for months.. It's probably a different team, but no way they would bother talking to each other..
You could have very easily chosen to be bitter, complain in an opaque manner, and do nothing, much like the siblings of this reply. You instead recognize that constructive action along with clear communication is the way.
The last line contradicts the first line. Being a monopoly means they don’t have to care. If Apple and Google were required to allow competing app stores as first-class citizens then they would have to provide better service or no one would use their stores and they’d lose out on all of the rents they’re collecting from app developers.
Say we do what you're suggesting. There's now three stores on Android devices when you take them out of the box: Google Play, Crumbt, and Dipple. Crumbt quickly gains a reputation for hosting sketchy software, with some diamonds in the rough, but users also regularly report getting malware on their phones. That said everything is free, which makes it the #1 stop for people who have to buy the down-market phones anyway because they can't afford apps either. Dipple, meanwhile, promises no AI features or content, and immediately gets a following with the more monied crowd that not only will pay for apps, but prefers to to avoid ads and spammy generative content.
The problem, as I see it, is we still have the old, bad experience from google, and we now have one other experience that lets anything in, so people are still getting malware, and we have still a third that's offering premium features to users with cash to spend and leaves everyone else out in the cold.
I know I'm being negative with my examples, but at the same time, the PROBLEM, as I see it, is power asymmetry: lack of oversight on the part of the platforms means nasty shit gets through, and lack of actionable routes to be remediated means the risk lands squarely on the user, who is disempowered already. Additional app markets solve none of that.
Like, sure, an app market could come along promising to be on the user's side: it will immediately not attract developers, because developers will (correctly) see that it's riskier there than elsewhere. And there's not really a monetary reason to make an ethical app store, whatever that happens to mean, because far more money is made being an unethical one that hangs it's users out to dry.
I just don't think these are problems yet more markets can solve, because fundamentally, what's broken about them is what makes them so wildly profitable. And I can't fathom another store not coming along and, even if not at first, doing the exact same thing again anyways that Play has already done, because it works. Because Play itself was immitating/innovating on the same axis as Apple's App Store.
The company's philosophy on the issue seems to be rooted in the hacker ethos of not giving repetitive work to humans if a machine could do it. When a machine can't do it, Google's thinking is to improve the machine. If the systems are good enough, nobody will need support.
The systems are not good enough, and that has been true for a long enough time that a reasonable company would have realized that a good support team is necessary until some far-future time.
I have not worked at Google, but rather at 4 different companies that built automation machinery (ie multi discipline execution between mechanical, electrical, and software engineers). In none of those cases was it ever “the hacker ethos”. It was mid to upper level management whose incentive loops tended to be associated more with either shareholder perception or HR head counts. All of the engineers were usually begging the company to do a better job (allocate resources) to last mile customer support. Engineers build things, and are usually more satisfied if the products they build are well received because of the “last mile” bit where someone helps a customer appreciate their creation.
Google is a crazy town, data driven by cherry picked post-hoc rationalizations driven by perf. The user never enters the equation.
I'd like to support that this goes "both" ways for companies who destroy their customer service. Not only do they not know what their customers want/problems they're having, but they don't know what their customers wouldn't want/problems they're not having. Like you say, it "lowers the friction," so some dumb, destructive idea that somebody has gets implemented based on title and force of personality.
But that's a monopoly. Nothing they do is destructive, other than putting any more work in than is necessary. If the store went down for weeks at a time, they might have a problem. The problem would result from this personally irritating and inconveniencing a regulator/politician, judge, or major stockholder/owner.