Comparing strategies, though, Astra does something pretty different from the highest scoring submission. It doesn't predict the RNG, instead it reacts to the visuals on-screen, planning ahead by estimating velocity of all objects on screen. Unlike the winning solution, it actively flies the ship, whereas the winning solution basically only rotates and teleports. So Astra behaves more like a regular "perfect" player would, rather than one that breaks the PRNG.
To be fair, though, I mainly ran this experiment to distinguish models, not to see if they were better than humans or not, so for that purpose it didn't really matter if the basic conditions were the same or not.
You should check the logs, there's probably a bunch of retro gaming forums that got hacked behind the scenes :D