Compare a piss-tinted LLM-generated diagram with 80 pipes, flows and generic names everywhere to a seemingly hand-drawn sketch.
I have had my Exaclidraw connected to an agent through their MCP and I have gotten way more attention/time/reads on both blogs and papers because of the illusion of being human-made/hand-drawne making it more palatable.
For example /r/art banned AI-generated content without a process due to this anti-automation bias, however you can now generate the process by using MCP-server tool calls into the software.
So there is a big attention market as long as you can keep up with things that seemingly looks like they had human effort.
I guess the frustrating bit is that the readme is 100s of lines long. AI is already saving you so much time on a project like this but you still make me clone and spin it up if i want to see it for real.
I get that open source is a gift and you’re not obliged to do anything I say but please consider taking the extra few minutes on your next project.
Most of the project pages I have seen with videos either animate things at hyper-speed, meaning you can't actually follow is what happening, or drag on for minutes just to communicate something that I could have read in seconds. My time is more valuable than that.
Images are cool, however. We should do more of those.
Especially if the project is web-based it can just spin up playwright and record its actions.
Any advice? Everything seems clunky, even the best MCP efforts
Which was at least fun for a bit although I failed to really see the use after models became better at designing themselves.
I have yet to see an AI generated visual diagram that doesn't feel like slop though... I'd be very interested in examples of actually-good diagrams workflows if anyone has seen them.