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Well. On vulcanus you can't directly produce legendary plates because fluid-only recipes don't support quality. I haven't gone through the articles maths properly yet, but I'd be interested to know if it's more efficient to have a full quality pipeline from miners through to end products or if it's better to start from vulcanus 'free' normal qual plates and build from there. I suspect vulcanus probably does win, but it'd be nice to be able to simulate that.
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Generate a huge load of vulcanus iron plates with speed modules, then feed that into assembler/recycler chain of iron chests (all quality).

Or, if energy/space isn't of huge concern to you: a lot of foundries with quality, and just dump anything that's not legendary into the lava.

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