upvote
The ones I've seen pretty clearly had some of the motion/change defined by the time. We're so fucked.
reply
I'm wondering what the motion thing is even meant to address. Either a ticket is valid and used / not used or it's not a valid ticket. What about that requires a real-time motion thing?
reply
I wonder if they want to prevent reselling or at least require that it goes through their app? (I think this is a bad thing for them to do, just trying to think of the motivation).
reply
My guess is, you're right, it's to force your use of their app. for data harvesting reasons?
reply
Could be that too.
reply
The code is rolling so you can't use a screenshot to enter the show. This is to stop ticket transfers outside the system.

The ticket stub is animated so you can't use a simple screenshot to move to a better location once inside the show.

reply
Human beings are checking those tickets, and movement is proof of liveness (and not a screenshot you and 25 friends are sharing). Many ticket checking systems are not connected to the internet and cannot/will not check if it's already been used. Many of the motion enabled codes are also basically working in the same way as 2FA codes: your ticket is given with a public key, usually unique to your device, and rotates every minute. Allows them to ensure that the ticket is up to date, not forged and signed properly.
reply
> [...] there was some motion thing on the QR code

Yep, same happened to me with some baseball game tickets. So incredibly dumb.

Even worse, we split into two groups and I had to ask the other group to download the app... create an account... and finally be able to "transfer" the tickets to them. It took like ten minutes, and thank god we weren't at the park yet trying to do all that. Ugh.

reply