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Newgrounds.com – A community of games, music, and art

(www.newgrounds.com)

Haha, nice to see this pop back up. I used to live on this site, making Flash games, chatting on the forums, and as a member of the Clock Crew. Some of my games were fairly popular at the time, including Proximity and some Clock Crew themed games.

I also made (with Rob as the artist) the first commissioned game for what would eventually be the really popular Armor Games site. When he got started he was wanting to do LOTR themed games and was calling his site Games of Gondor, but he didn't stick with it long probably because of legal reasons. It was called Save The Ring!

Here's my user profile, same name as I am on here: https://cableshaft.newgrounds.com/

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I remember playing a crap web game in college, kinda like gunslinger, where you try to shoot people who turn around with a gun (and not those without). When I graduated college, Ian--one of my good friends at work--ended up being one of those guys in the game! Turns out that game I was playing was built by Tom Fulp, and he was using his friends (like Ian) as characters in his games pre-Newgrounds. All that messing around with crap games on the internet paid off. He had started Newgrounds while in college, and had quit to do it.

Met Tom once, and he was a cool guy, but he didn't believe in the stuff that they taught in CS. He had a long rant about how learning string diff algorithms were useless. Anyway, it turns out later on, he went back to college to finish his degree. When his classmate(s) found out who he was, this one kid was so excited to sit next to him. "Do you know who he is?!" he would exclaim to his professor, to Tom's embarrassment. I wonder if he had to do string diff algos when he went back to finish college.

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I suppose he was right, just ~20 years too early...
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He did alright, he might have been right 20 years ago too
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was the "crap" web game brain-splatters by any chance?
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It's cool to see how far Ruffle has come in making flash games playable without flash. Was able to go check out a flash game I uploaded 15 years ago on here, and it's completely playable now, when I just assumed it was gone forever. There's so much content on Newgrounds and similar sites that isn't lost to time because of it, makes me want to go spend a few hours reliving the olden days.
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A Ruffle anecdote: I know websites ship Ruffle, but I've also had the Firefox extension installed for some old sites that do not. I recently had to disable it because it made Twitch claim that my browser is too old to use their website. I'm assuming they check for Flash support, and somehow that trumps everything else they use to identify the browser version. Pretty pathetic, honestly.
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Almost brings a tear to my eye to see they still have all the games and stupid Flash animations I submitted as a middle schooler, hacking around with his friends going on 25 years ago, just hoping not to get “blammed”. I’m sure these days kids are doing the same in Roblox or Minecraft or whatever - maybe it’s the same, but it feels so much more commercial than the heyday of Newgrounds. A special time to have been online for sure.
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I'm glad that Newgrounds is one of those sites that has kept it's soul all these years.

Even the same old games are still there

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I haven't played Fancy Pants Adventures close to 20 years... what a blast from the past.

https://www.newgrounds.com/portal/view/301341

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They made a playstation game eventually - I thought it was really good! More fleshed out and missing a bit of the charm, but not much.
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I remember watching Salad Fingers on there and playing tons of idle and tower defence games; good times
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Aaah, Tales from the Great War.
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Salad fingers.

That was the creepiest thing ever when it came out.

Rusty spoons.

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I like it when the red water comes out
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I still get a tiny creepout when I recall how he said "grubby tap"
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Also Weebl and Bob.
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For some reason, I sneak 'Magical Trevor' into code as an easter egg / test string when I can (instead of things like 'Foo'/'Bar')

And I am saddened to this day that no one I've worked with professionally has gotten the reference. One day.

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I never got to actually be on newgrounds, when I was 8 to 14 years old I didn't understand much english so I was always playing newgrounds games but off sites, it's only later that I understood that most of it was from the same community!
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Hell yeah Pico's School is still up https://www.newgrounds.com/portal/view/310349
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Stuff that I made in 2005 is still there https://www.newgrounds.com/portal/view/267616
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Don’t know what my childhood would have been like without the dress up Brittany spears game! https://web.archive.org/web/20050120091734/http://www.newgro...
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This is really depressing to look at in 2026! The internet really was a mistake.
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So fun to see my music (created when I was 15 years old) is still sitting there! Sadly though my flash animations (that were 'blammed'[0] almost immediately) aren't there, which I wish I could find somehow.

[0] - https://www.newgrounds.com/bbs/topic/599831

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Glad to see Kingdom Rush is still there, even after half a dozen iPad apps: https://www.newgrounds.com/portal/view/587194
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Ha, it’s still up.

Looking up my user, kind of embarrassing to see comments from 22 years ago asking and giving code advice.

However, it does raise lots of nostalgia for the BBS era.

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Nice to see Newgrounds is still alive and more or less unchanged since its early days. With so many of the creative spaces online becoming highly censored hellholes, having a more laissez-faire platform is a breath of fresh air.
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One of the worst cultural developments of this century has been creative people becoming censorship-hungry prudes. There is a certain romanticism about being anti-establishment, but then they became the establishment and couldn’t figure out what to do next.
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I think you're blaming the wrong people. Most of the censorship I've seen is coming from ad funded platforms wanting to please corporations. Independent artists create all kinds of offensive content.

Unless you mean that there is less slurs and jokes against minorities, which is an improvement tbh.

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No doubt the platforms are a problem too, but I was referring to the creatives themselves. Just a few examples I can remember.

In 2020 dozens of Hachette employees walked out over the publisher’s decision to publish Woody Allen’s memoir. Hachette cancelled the book.

Tina Fey asked NBC to remove 30 Rock episodes from all distribution.

Bill Lawrence (creator of Scrubs), asked to have episodes removed.

John Ridley (Oscar winning screen writer) asked HBO to remove Gone with the Wind.

Neil Young threatened to leave Spotify if they didn’t remove Joe Rogan.

The 2020 “Stop Hate for Profit” campaign which included Sacha Baron Cohen, Katy Perry, Jennifer Lawrence, Leonardo DiCaprio, Judd Apatow, Amy Schumer, Sarah Silverman, Jamie Foxx, Michael B. Jordan, Mark Ruffalo, Rosario Dawson, and MANY more, demanded platforms and distributors and channels remove content ranging from political ads to discussions of COVID.

I just asked ChatGPT and got about 10,000 examples of famous creatives demanding censorship. It didn’t used to be this way.

> Unless you mean that there is less slurs and jokes against minorities, which is an improvement tbh.

Censorship is bad unless I agree with it. Then it’s good. Stunning levels of thought and reason.

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I don't know much about the "creative people scene" what are some examples of creatives becoming "censorship-hungry prudes"?
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In 2020 dozens of Hachette employees walked out over the publisher’s decision to publish Woody Allen’s memoir. Hachette cancelled the book.

Tina Fey asked NBC to remove 30 Rock episodes from all distribution.

Bill Lawrence (creator of Scrubs), asked to have episodes removed.

John Ridley (Oscar winning screen writer) asked HBO to remove Gone with the Wind.

Neil Young threatened to leave Spotify if they didn’t remove Joe Rogan.

The 2020 “Stop Hate for Profit” campaign which included Sacha Baron Cohen, Katy Perry, Jennifer Lawrence, Leonardo DiCaprio, Judd Apatow, Amy Schumer, Sarah Silverman, Jamie Foxx, Michael B. Jordan, Mark Ruffalo, Rosario Dawson, and MANY more, demanded platforms and distributors and channels remove content ranging from political ads to discussions of COVID.

I just asked ChatGPT and got about 10,000 examples of famous creatives demanding censorship. It didn’t used to be this way.

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Tupac, you ate my cheetohs!
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Your fingers! They Orange!!!
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funny to see Decline of video gaming xD.. they should make a 2026 one lol
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Site is loading super slow for me. Anyone else?
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20 second stall loading CSS from some external site.
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Wow, I thought it was some anti-crawler tech like Anubis.
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Time to play some Nuclear Eagle. It's a game where you're a momma eagle feeding your chicks. Except you're giant and feed them people. And people don't like being eaten, so it has some GTA-style escalation.
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Is my old college dorm neighbor Tim P in the chat? Holy flashback from the era of Flash animation and Java everything
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I literally thought of newgrounds today and how different and wild it would be with world models and AI generated games. Then it shows up #1… wild.
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> AI generated games

I really wish that will never happen. For now it produces crappy clones of existing games

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New Mandela effect unlocked: "Remember when newgrounds ceased to exist?"

Or maybe I'm just not paying attention...

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It peaked and went on a decline in the period before companies were snatching up sites just to merge their user bases.

Had newgrounds continued into the 2010's, it would've been bought by Google to boost Google Wave / Circles / Plus whatever, and then it would've been actually shutdown.

So its age is actually what helped it survive I suspect.

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Maybe just nostalgia talking, but the height of Newgrounds really seemed like a golden age for light gaming. The shift to mobile games has just resulted in a large number of gambling simulators, which I'm sure has been a key reason for the popularity of Kalshi, Polymarket, etc.
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I'd say the shift to mobile went through a similar arc into decline as the web, actually.

Newgrounds really was the golden age for web gaming. And, similar to early web, early mobile gaming also started out with nostalgia-worthy charm and heart. You're right that it's been hollowed out, but the same thing happened to web gaming after the Flash era. The social casino era is maybe its 6th reinvention, and its lowest yet.

Now that mobile gaming has been raced to the bottom and consolidated (and thanks to the dual tailwinds of AI making it easy to write code without engines and the web maturing in its 3d+networking capabilities) we're started to see a resurgence of web-based games - it's my full-time job now! Granted we still do rely on mobile apps (as web wrappers) for monetization, but that wall is crumbling rapidly.

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Would you share who you're working for? I'm looking for a switch to web game development, I already have some experience with it but I did lost all the hope that the web was still the platform where to play some games
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I would argue the height of light gaming was the height of Kongregate, which was a little past newgrounds' own.

The games were more polished by the time, but still quite wild.

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i dont think its the sites. people always blame the sites. but people became lazy and hungry for dopamine. they arent creating cool stuff anymore but almost get upset or withdrawl if someone else dont shove something 'new and exciting' down their throats

internet is not the only thin that suffers it. TV, music, its the same. Listen to what kids played music ,movies, toys etc. in 60, 70, 80, 90s up to today. you will see very sharp changes, first in how they occupy themselves and then in how they shape society -_- for their kids to go into the next dumbing down cycle.

(yes v cynical and black n white put. easier to word)

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The crazy thing is there was a period between Newgrounds games and mobile games: Facebook games. It was so popular at that moment and so insignificant hindsight that we barely remember it.
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That seems a reach to say the popularity of kalshi and polymarket is down to gambling simulators.

Id wager (heh) that it's much more down to a lack of regulation combined with the normalisation of influencer driven get rich quick but pretend it's clever investing that exploded in popularity with crypto and wallstreetbets style influencer investing. Combine that with house prices being where they are and people get risky with investing as their hope outstrips their caution.

I don't think a few rounds of balatro or slotomania leads to that.

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that's quite a reach. much more obviously, the shift to mobile games has resulted in predatory pay2win "micro"transactions and ads everywhere. the last time I'd tried to find something new to play on the shitter, seemingly every random game I got from the playstore wanted an AAA's worth of $ to unlock features and/or was full of ads. and they weren't even those coomer bait gachas everyone with half a brain knows to avoid.
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Gambling aside, the median quality of a modern mobile game is worse than what we had on newgrounds.

NG didn't have multiple 500MB downloads, buttons in the wrong place, pointless currencies. More importantly NG artists actually cared. I understand why Apple killed Flash, but what we got in its place is not better.

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> I understand why Apple killed Flash, but what we got in its place is not better.

WebAssembly is better compilation target and runtime than Flash ever was. Many languages can compile to WebAssembly.

I think what you want is an authoring tool like Flash. Why not make that tool? Or if you don't want to make it, Rive's a pretty good animation engine. You can make games with it:

https://rive.app/

https://rive.app/docs/scripting/demos

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Assuming you're not looking at the file sizes involved...

SWF is extremely compact, since it was intended to be used over a dialup connection. Flash worked because the player was preinstalled on the computer.

The newer Ruffle player is a 10MB download in addition to the actual flash file. You get a new freshly downloaded copy of Ruffle from every site that's hosting Flash content.

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> Assuming you're not looking at the file sizes involved

The internet has very much moved on.

A three minute, 1080p YouTube music video encoded in AV1 video with Opus audio is 30 megabytes. No one bats an eyelash at downloading that.

To prove it, this one has been downloaded 2.6 billion times: https://www.youtube.com/watch?v=ekr2nIex040

To even further prove it, this one has been downloaded 17 billion times: https://www.youtube.com/watch?v=XqZsoesa55w

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> I understand why Apple killed Flash

In retrospect, it turns out the reasons were a load of bollocks. Modern web is 10 times more bloated than Flash ever was, and nobody cares.

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Wasn't the main reason that it was really difficult to keep the sandbox secure?

Thank God we made the web so much safer!!

There's at least one industry that reaaaaally got fucked with the sunsetting of Flash: e learning

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I used to play flash games on this site, one of my favorites was "William and Sly" and also "William and Sly 2".

You can still play them now, they ported it away from flash - which still offered experiences that we are just now beginning to match natively in terms of web gaming and video generation.

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What a treat to see this pop up here. I used to be obsessed with Madness flash shorts back in the day. Got me into Flash and web tooling in general. A testament to the prime 2000s web.
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Heli Attack 3
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These are amazing, will there be an AI label? Would be good to give love and support to human game devs and not AI slop
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[dead]
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