Humans in the Culture are generally improved in a few ways (they don't get sick, live for 300-400 years by default etc) but still very human.
I do recall a bit about playing in different worlds in dreams though, during sleep. Ultimately, really, the average person's life in the Culture already involves doing pretty much whatever they like within reason any time, so it's not like they need to escape too much real-world suffering.
Iain M Banks himself described the relationship between humans and the ship Minds as having "a status somewhere between passengers, pets and parasites."[2]
[1] For example, https://theculture.fandom.com/wiki/Grey_Area
Sounds like children tbh. Disclaimer: have children