Maybe putting some pressure on making games that are actually new and different isn't a bad thing.
I don't think you do. But please continue.
> Maybe putting some pressure on making games that are actually new and different isn't a bad thing.
That's not the point. It is what comes afterwards and software engineers cannot have it both ways.
This will make game studios move to world models with the real game being never released, but only simulated and streamed to you.
So let's see what happens.
Also, video game programmers are already starving artists comparatively. To many people want to make video games to exploitation is rife. Only publishers benefit from your rhetoric. At least artists get royalties
So this is making it better for them?
> To many people want to make video games to exploitation is rife. Only publishers benefit from your rhetoric. At least artists get royalties
Now both the publisher and the artist (we can now include game developer) will get $0 and cannot have it both ways.
We can accept mass decompilation of games and existing ones being sold today and offered for free, and also accept significant layoffs and the collapse of an entire industry.
The industry needs a shake up.