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I don't think your analysis is on point regarding the gaming market.

You're leaving out the social and mobile games that made astronomical amount of money in early 2010s like Farmville and Candy Crush.

In fact, the 2010–2026 era proved that non-AAA games, smaller mobile studios, and independent developers could achieve higher profit margins than traditional big studio projects.

Moreover, indie game market has never been as strong. AI will accelerate and democratize this trend further, as upfront development costs is reduced.

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What is the transformative auteur-driven film in your analogy?
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Maybe, Everything Everywhere All At Once? I don't know of many
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i would LOVE to see this happen. we need an A24 of games
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This is NOT good news.
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Annapurna and Devolver maybe?
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you are smoking crack and you don't understand hollywood. i don't think you understand indie games either... what happened is other forms of entertainment ate away at the attention share, and gaming is one of them.
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Beyond the aggressive reply, I mean you are partially right? In addition to the battle for attention the financial model of windowing was destroyed or collapsed into streaming, changing the types/quality/choices of movies that get made, the nuances of what happens in movies and tv shows (fewer character actors) and many other dynamics including change in financial risk and borrowing costs, which in aggregate had an impact that many could argue was on par with the attention battle. Current trends may be able to shift downward the risk/cost trend as well as unlock new formats which may result in the rise of new producers/inputs.

I think it is a “yes, and…”

Though what do I know.

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