The awful thing about OpenSCAD is that one's capabilities in it are bounded by one's fluency in using math to place or stretch cubes, spheres, and cylinders.
If you want to make a complex gear that has to mate with another gear you can do this in two ways: you can start with two discs intersecting at the right angle and then to chop out the teeth so the resulting object will be a gear and then you could subtract via a similar operation from the other disc to end up with two mating gears.
The - in my view much more effecient - alternative is to start off with just the supports as the discs and then to parametrically add the gear teeth onto the supports taking into account all of the clearances and the contact faces. This will get you much better gears because you are parametrically describing the surfaces that really matter and it will allow you to do nice things such as small fillets on everything to make the object far closer to what eventually will roll out of your manufacturing process (machining, 3D printing). It is a bit more work to define all of the parameters but the end result is much better and far less likely to have imperfections because you are generating what you want, not removing what you don't want. OpenSCAD can be used for sculpting, but that's not the best way of using it.
- Geometry: https://www.goodreads.com/book/show/58059196-make
- Trigonometry: https://www.goodreads.com/book/show/123127774-make
- Calculus: https://www.goodreads.com/book/show/61739368-make
https://www.makershed.com/products/make-physics?variant=5041...
but what made me use scad was reliability. i knew the time i put writting in vim would translate (heh) into a viable stl file i could send to manufacturing. while with both other options half the time was dealing with bugs and crashes and bad exports.
but how did i miss some convenience tools indeed. most could be solved with opensource methods (e.g. bevel, joiners with easing, threads)
OpenSCAD is super cool and my go-to for simple things, but for anything more involved than a cube or cylinder with some cutouts I tend to revert to "normal" CAD programs.
Mango Jelly's overview of some of the biggest new features: https://www.youtube.com/watch?v=WdTyFHY-5r4
I actually still use the freecad gui because it’s cheaper but I can totally see how someone new might just wanna use the MCP.
As a long-time OpenSCAD user, I don't disagree with you but would also point out that LLMs can now make it very easy to do a lot of this sort of thing while still using OpenSCAD.
I actually find Gemini/agy to be the best of the ones I've tried when it comes to working with OpenSCAD code. And I don't recommend trying to use LLMs to one-shot geometry of anything complicated, but they are great for things like "take this OpenSCAD code and generate a fillet along these edges, abstract the fillet into its own module and make it parametric so I can easily modify the radius".
Granted, selecting a few faces or edges in a GUI CAD program and clicking a button is even easier than that, but only once you've spent a lot of time learning how to use the CAD GUI (which, IMO, are nearly universally very unintuitive until you've spent a lot of time working with them).