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Sure but that's a retcon. They didn't have this in mind when they made the games.
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I have been playing Zelda games since the late 80s. I have never felt the need to try to weave a cohesive timeline out of the entire series.

Instead, I view the games as a combination of re-imaginings and direct sequels. However, the games really are not story-driven enough to care which one is which. Any of the games can be played standalone or in any order, and it doesn't matter.

In my view, the story of these games is mostly a pretext and the real reason is the gameplay. Some of the games lean a bit harder into the story angles, and they really suffer for it (too many cutscenes make those games frustrating to play).

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I feel this way too. A huge trend in general I have noticed with younger generations, as gaming has modernized and matured, is the overall importance of story and cohesion. Plumber fell in a pipe and discovered weirdness was all we needed. I don’t play a lot these days but when I do I still just tend to skip over the story part or get annoyed when it won’t let me.
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So? They have it now.
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I don't consider it canon when a different group of people decades later make a timeline, just because they happen to work for the same company. It might as well be fanfic.
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There is a 2003 interview with Shigeru Miyamoto that suggests an "enormous" timeline document existed since at least 2002 and they took it into account when writing Wind Waker if not earlier games[1]:

> Shigeru Miyamoto: For every Zelda game we tell a new story, but we actually have an enormous document that explains how the game relates to the others, and bind them together. But to be honest, they are not that important to us. We care more about developing the game system… give the player new challenges for every chapter that is born.

So I don't think this is as clear cut as "a different group of people decades later make a timeline". The least charitable view might be that they never intended the unified timeline thing to became public and didn't consider it "lore", but I'm not sure I buy that either (since they talked about some details in other interviews, including the Victorious/Fallen Hero split most people object to).

[1]: https://www.nintendoforums.com/articles/40/super-play-magazi...

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It's a fair point, but Nintendo is the only entity that can decide canonicity, and retconning continuity is far from uncommon especially when a franchise transitions from being a single entry to multiple installments.

Nintendo just never did that until the speculation about the topic became noticeable enough that they felt they had to address it (at which point everything was so inconsistent that only the timeline split could reconcile it). And even then, the unified timeline was published years before BoTW, and it adds the wrinkle that... (waves hands) all of the timelines sort of became the same thing.

That sort of hand waving is unavoidable as BoTW has elements from all three of the timelines, it literally cannot be on one of the three legs-- and if it's not, the only other logical place it would fit is before Skyward Sword (meaning an entirely separate ancient founding of Hyrule) or just after the Imprisoning War which would butt up against A Link To The Past. But those can't fit because the Zora evolved into the Rito and BoTW has both.

Never mind the strange notion that a fish people evolved into bird people under the pressure of a worldwide flood... you'd think that wouldn't be necessary or helpful, but hey, Zelda's weird.

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> But those can't fit because the Zora evolved into the Rito and BoTW has both.

Mostly in jest, but isn't that a creationist argument we all usually dismiss? "Why are there still primates around if we evolved from them?"

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Haha yes-- in this case for BoTW to be at the beginning of the timeline, the Rito wouldn't exist yet, as they are only present in Wind Waker and beyond, not that it's impossible for both to exist.
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this is more so a corporate acquihire of fan fiction writers

Zelda canon was never that deep when each game was written

writers had no secret timeline or their own deep interest in the prior writers rendition

they have a loose setting and other people that chose the writer to have near complete license to do whatever they want with it

and even that’s a negotiation, writers often have their own backlogged story already that they adapt to existing IP retroactively

whatever it doesn’t matter, I’m just surprised people are actually spending energy on this for this franchise. If this is what “fun” looks like now, it’s fine

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