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Thanks for building this. I remember someone (perhaps you) mentioning this would be an interesting idle game. I was half expecting to comment mentioning that effort, only to realize it was the exact same one when I had opened it.

I have a question about the economics of the server:

>Build and operate bots within a complex economic role-playing MMO.

Since Lost City predates the Grand Exchange, I'm curious how trade and commerce function in practice, especially in an economy now driven largely by agents. I haven't logged on yet, but my obsession as a younger F2P user was making as much gold as possible, not necessarily leveling to 99.

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Thank you for your work, I've had a pretty absurd amount of fun with this project over the last week
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