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I'd ask - is your hobby programming the tool, or distributing a tool you built for others to enjoy and working with that community?

I'd say the post deals _strictly_ with the former. LLM code generation absolutely changes community dynamics, what other projects are published, etc.

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I tried to look at it like cooking, or baking: I can make damn good croissants. They'll never be quite as good as someone with a dough sheeter and handmade cultured butter, but my friends and family would never complain.

The problem is, baking something and sharing it with others brings people together, there's smalltalk, catching up, other human stuff. Which in the end is kinda the point of it.

Like your post says, with programming, it's mostly just a race to what achieves the goal, with the exception of demoscene and retro programming, I guess. I started learning ARM assembly so I could make a lisp implementation in it. It will be useless, no one will use it, and an AI could bang one out in a few minutes, but overcoming that struggle to understand things in different ways has to be the goal with hobby programmers like myself, I guess.

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Yes, my favourite programming project is a tetris clone my family and one or two friends have played.

The community you share with doesn't need to be online - your croissants aren't going out for delivery but I'm sure your friends and family appreciate them (and you). It can be the same with your software products, if you choose.

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I think this misses the author's point. The examples he gave were all related to programming as an act of learning rather than an act of completion. He made no comment wrt programming as a contributor within a larger system (like open source code, community games, etc.). Instead, he argues that it's ok to like programming because it satisfies an intrinsic motivation, not that it satisfies an extrinsic goal more effectively.
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I take the parent comment's meaning to be that disentangling the journey from the destination isn't so easy in practice, especially if you're robbed of the community that was journeying alongside you.

If you were running a marathon and, halfway through, everybody just hopped in a cab and drove to the finish line, you'd be disappointed.

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Strongly agree. Thinking of music — you reap enjoyment from practicing by yourself, then collaborating with other musicians as craftspeople, then performing for an audience. All three feed into each other.

So when the audience has moved on to synthetic music (stretching the analogy now!), and musicians have as well, it's still possible to continue on your own, for the pure enjoyment of it. But much has been lost with the global transition.

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but you should not let other way of doing affect your happiness

You talking like what you doing is happen to appease people

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I'm not entirely sure I agree.

While doing the whole project, I learned a lot about reverse engineering itself, the tooling, understanding static vs dynamic analysis, etc. Which was the most fun part of the project itself.

The rate at what people are delivering projects removes that opportunity heavily, even in hobby communities, which is part of the point!

I've always enjoyed the process rather than the end-product, which is why this personally affects me more than other folks I guess. Some people are motivated on producing more, I was more motivated by the learning process behind it, and those two things aren't compatible, so speed is winning the race, sadly, even if you're not profit motivated. I admit I'm a bit more of a doomer, I still use AI tools at work, but I guess it was time to search for hobbies that are not related to programming anymore.

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But why does someone else delivering faster deprive you of the opportunity to learn these things anyway? Can't you just... not look at what they've done?
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It helps to be able to learn as you go, because the end product is motivating, and the learning is fun.

I will corroborate that AI and pressure even in hobby spaces (like game modding) to ship faster if only to preempt a crappier implementation from gaining traction is making it harder to feel motivated to make something because there’s no time to also enjoy the technical puzzle or to really pay attention to excellence in the details.

I’m not really lamenting a bygone era, just saying that the feeling of programming for a hobby has also changed and the parts that are fun don’t line up as well anymore, so I do less of it now.

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Not everyone can enjoy the process when a comparable outcome already exists. I'm aware the act of learning alone may be fulfilling enough for some, but many (including myself) got into programming to make things. When those things already exist, there's no point to making them anymore. I don't find it fun to make things for nobody.
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Just because other people don't use your version doesn't mean you can't.
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For what it's worth, the vibecoded one probably used your old version as a base.
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