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Glassbreakers: Champions of Moss (same people who made Moss and Moss 2) based a lot of their design on Brass Tactics. I would say check it out but unfortunately the studio (Polyarc) went under shortly after publishing it so probably won't be seeing many updates and I'm not sure if it is even playable anymore.

It did suffer from player base problems you were basically always against bots or very high level players, but I never felt a VR UX (or any UX almost) feel so good and intuitive. It's a bit sad I feel like there is some alternate reality where a game like this would have been huge but there just doesn't seem to be the market there anymore.

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I just looked up a video for this game, and looks like a really interesting take on user interface in VR. Thanks for the head's up!
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