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by
zachwlewis
8 hours ago
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by
illiac786
8 hours ago
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>Similarly, I have an /info skill that tells the agent to read my prompt, update any memories it thinks it should, then pass the turn.
Could you give me a quick example? I think I’m not getting it, but it sounds interesting.
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by
RussianCow
8 hours ago
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This is clever and I can't believe I didn't think of it. I'm so used to appending "don't make any changes" to the end of my prompts.
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by
demibabs
8 hours ago
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Very simple but clever solution. I’ll probably do something like this as well
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