upvote
>Similarly, I have an /info skill that tells the agent to read my prompt, update any memories it thinks it should, then pass the turn.

Could you give me a quick example? I think I’m not getting it, but it sounds interesting.

reply
This is clever and I can't believe I didn't think of it. I'm so used to appending "don't make any changes" to the end of my prompts.
reply
Very simple but clever solution. I’ll probably do something like this as well
reply