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Fun to see a write up about game studies. Takes me back :)
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> Are there any games that are not “walled” games?

Some games approximate infinite play: Minecraft, Roblox, EVE Online, Second Life, Gary's Mode.

However, even they have technological, economic, and rule-based boundaries.

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dotA2. I love to death what you can do within each hero and itemization and strategic layer. Highest mmr players constantly figuring out little tricks and builds and ways to eek out an advantage or find new strats as each patch’s meta develops
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Those are simulations, not games, I would say. Even though they host games inside them.
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