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Why? Why would a non-deterministic engine be better for a game when it can be instead structured and made deterministic and then more effectively distributed to consumer hardware?
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It wouldn't be better for players. It would be better for companies because the user no longer owns the computer that runs the game.
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You can still stream a deterministic world to the player.
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And a month or so of development time. Pure IP re-selling.

October? Yeah, just release the "Spiderman saves Halloween" prompt.

This is a wet dream for big studios.

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it's not, it just sounds cooler to say prophetic things like this these days
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Game industry is still struggling to find a way to incorporate regular LLMs without suffering catastrophic edge cases. A long way to go before these can do more than fancy tech demo, I think.
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Because it wasn’t bad enough to need a $5000 5090 to play a game, now you’re going to need a full rack of them!
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They can try, my household won't be purchasing those.

We'll be riding the huge wave of indie titles that are incoming.

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> We'll be riding the huge wave of indie titles that are incoming.

The problem will be separating the wheat (people with good stories and concepts enabled by Ai) from the chaff (people with no taste slopping out trash with Ai)

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Yes, but for me the discovery of treasures is part of the fun.

I also love thrifting and artifact hunting.

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Isn't that what streamers are for?

I mean - reviewers!

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streamers and best-in-genre videos have become my primary filter tbh

been checking out the archives lately, nothing recent excites me

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None of this makes sense. Think of the economics involved here: is it cheaper to run tens/hundreds of thousands of GPU clusters to simulate a unique game world for millions of players, or would it be cheaper to just write the god damn code once, and then host it for download, or to allow them to be streamed?
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Because stadia was a real banger right?

Do you have even the slightest idea of the level of expectation that even the most casual gamer has?

This isn’t achieving much beyond prototyping. They’re burning so much money for no reason.

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And? Just spin up some open world model and pay for the compute and play your own games?

There are so many options for games now that just sticking with the biggest AAA companies seems like a waste.

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Stadia is dead, the reason is playing games over the internet sucks, input lag and serious graphics degradation - this is why I cancelled

Ai generated games suck even more, no skill; no taste, there is no TLC put into them

Then there is the economics of it, cost prohibitive to (re)generate a scene and ship that over internet pipes

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Stadia is dead because if you have a data-center of GPUs you are using them for AI. It has nothing to do with input lag and graphics degradation.
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Oh no my guy, you are misremembering, stadia died a quiet death long before AI.

The latency was no good even on fast internet for even slow games. It is and was pointless.

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Stadia was pretty good, be it OnLive was similar quality in like 2010. It even had the best version of Cyberpunk 2077 when that launched. But the model was free version of the service for a limited resolution AND you have to buy games there OR a subscription based option and you still have to buy games there.

That made no sense and wasn't a viable business model.

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stadia died way beforehand, history is useful

https://www.denofgeek.com/games/why-google-stadia-failed-shu...

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I am sure the are other typical Google fumbles that would have meant they were not the victor; but I am sure an equivalent service would be mainstream today if AI had not dramatically changed the economics. [also Google bought DeepMind in 2014; 'way beforehand' is and odd way to look at it]
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I disagree, dropping below 60 FPS will be noticed and turn players away, you are not getting that with good input handling even today, it has nothing to do with GPUs and everything to do with networking

> beforehand...

is about the craze, the ChatGPT moment and beyond, when GPUs demand went exponential, not when various types of Ai algorithms were available

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It is about when Google realized GPUs were about to go exponential; they may have missed some opportunities but they were well ahead of the curve.
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sure... despite all the other people who used it and are saying otherwise, and the fact that google totally fumbled in the Ai race as well as built custom silicon for Ai...

... history is helpful ... google didn't - and still doesn't - understand gamers, same for all the other Ai hucksters, gamers are among the most anti-Ai

https://www.youtube.com/watch?v=c1Fv1uKTd-w

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I used stadia and it was a great experience, latency wasn't an issue at all.
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Geforce Now is still a thing
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[dead]
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And nobody will play that trash, and the world won't change.

Also, lmao, they're already trying to nickel and dime you and sell you microtransactions that took 5 minutes to make for 10 bucks. If you think they're going to pay the costs for running a world model for every single person, lol.

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