Touch affordances and UI does have to be visible, and there is only one screen. So the touch affordances and mouse affordances are mutually exclusive: targets get larger, padding expands, UI gets dumbed down, etc etc.
Of course, there's the extremely common case of keyboard support being half-assed or missing from GUI apps. But that's not mouse affordances making things worse, that's developers just not having the time or inclination to have great keyboard support.
Whereas, touch affordances seem like they'll be a lot more disruptive.