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Windows 10 had a tablet mode. Windows 11 does not - it just appropriately scales up the padding and size of some UI controls to make them easier to tap.
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I’m failing to see where there’s some kind of downside here. What you describe doesn’t really sound like a bad experience.
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You cant figure out how those kinds of requirements might influence or curtail development in the non touch parts of the system?

We saw the same thing happen with mobile first on websites.

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The introduction of the mouse led to developers paying less attention to keyboard shortcuts and function keys, but I don’t see anyone seriously saying computers should not have mice.

Or for that matter, that adding support for game controllers (something that has actually happened with Linux desktops) would led to curtailed development of non-controller parts.

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Have you found some kind of performance or other detriment of the mere support of touch screens or is this just theoretical?
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It's a fine experience. It's not what Apple is doing though. Apple is doing the half way experience that will leave all unhappy.
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Wow I sure am excited about the future of touch screen Macs! /s
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