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> There is a long-lived and incredible community of classic gaming emulation work online for it to reference. And that community has created…conformance tests! Opus found them and built against one, that has >3k golden instructions

I'm doing something similar but not for an emulator, using tests other projects in a similar space use to validate things.

I also know a friend that feeds Claude Gherkin formatted test criteria, and apparently that yields insanely good Claude output.

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I said last year to people that I swear BDD is going to make a comeback. Hasn’t yet, but I still reckon it might!
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  Claude Gherkin
Any good recommended reading?
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They are talking about Cucumber, a behavior driven development platform. Gherkin is a syntax for writing test cases:

https://cucumber.io/docs/gherkin/

Very neat, seems quite appropriate for the way people currently work with LLMs.

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I'd just ask Claude about writing test specs in Gherkin. I'm going to try this Monday.
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Truly amazing. Quite thought provoking how it was helped by having high quality oracles. Eg. Qwenputer & good NES reference materials.

I guess humans need their oracles too: teachers, encyclopaedias, degrees, phds.

Bravo, awesome project, really creative!

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