Of course if you don't have shared memory then you have to copy anyway :) And because of CPU caching architecture the benefits of having an owned copy of the data can sometimes outweigh the cost of copying it, even if shared memory is available.
We're also now talking about patterns which are common in other contexts, but I don't have a problem with that. io_uring for example - is it shared memory, asynchronous, message passing, or all three (probably yes)?