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> it used to be relatively difficult/expensive/obscure

I don't know I fully agree with this. Consoles always had the "walled garden" thing going for them, but on the other side of things, developing games became so cheap and easy during the personal computer revolution that whole industry collapsed in '83 under a massive flood of shovelware...

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That's a fair point, but I think what I said still holds, with emphasis on the word 'relatively'. I don't think you could argue that it didn't get even easier, and significantly so, between then and now.
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