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Are you thinking about saccades? I don’t think I’ve ever seen what you’re talking about with non-flickering sources.
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For a game i tried to model the behavior of our eyes in the dark and read up on a lot of that stuff. Not once was there a suggestion of jumpy vision. And that is also not my experience. In low light things begin to smudge, lots of ghosting the further in the periphery of your view they move in.
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